Firefly: Shiny Dice is not your "run of the mill" press your luck dice game. When I was designing this game, it came from a simple comment my son, NinjaZacj said while playing another press your luck dice game... "We should make this harder."
So we did.
The goal with FSD, even before it was what it is today, was to make a dice game that was both challenging and forced you to make decisions that were tough, on turn 1. We didn't want it to be a game where you just rolled and instinctively "knew" what to do as there was one best thing to do each turn.
Side Meier, one of the men who shaped my gaming mind while growing up, once said, "A good game is a series of interesting choices." That was an underlying theme when making FSD... so today, we decided to show you how it works by running through a full solo game of three turns.
Fire up the thrusters, it's time to get Shiny!
"Well... here I am..."
Those were the last words spoken on the Firefly TV show from Fox, and they are very fitting given my personal experiences right now. As most of you may know, Firefly Shiny Dice is on store shelves now, from Upper Deck Entertainment. I designed this game with the help of my son Zach, who came up with the original concept and idea of the game.
It's been a rollercoaster time putting it together, seeing it come to fruition in UDE's hands, and now, see people actually playing what we worked so hard on. This is not your "daddy's" dice game though so I wanted to take some time and share some footage of what to expect when you jump into the cargo hold of Serenity and see what's our there in the 'verse...
In addition, I'd like to thank everyone how has sent me notes and messages supporting me, Zach, and the game. We totally know this game isn't for everyone, but those it is for, we hope you are enjoying it as much as it sounds as you are. From us to you, thank you very much!
Are you ready? Are you? No, let's be honest, you're not. I am. And I'm not.
Gen Con is upon us, so with that, we have a short CQoTD for you... what, besides games, are you most looking forward to at Gen Con 2015!?
In the world of video games, DLC is king. Whether it's pay to play and then download more or it is the "Freemium" model of "here's a little bit, but wait, there's more... for $0.99" the consumers of video games are trained to know that the entire experience is not included in their main purchase.
Boardgaming is slightly different though. We tend to include the entirety of the experience in a box, and include free promos. Sure, expansions arise for popular games, but rarely are they ever a portion of the original experience "shaved off" for future use.
The question of the day? Which model do you prefer? Which do you think is better? Is one better? Sound off and let us know, but by all means, enjoy your games... no matter what kind they are!
Every year, gamers from around the world flock to Indianapolis for Gen Con, the 4 best days in gaming! This year, we're making it a family affair and myself and Ninjazach have a list of games
we're excited to see and share with you.
What are you most excited for at Gen Con 2015 and what will you be lining up for?
Origins has come and gone once again. The week sometimes seems SO long, yet when it's over, you still feel as though you didn't get everything accomplished, nor everything played!
Thankfully, this year, I played a lot, and a multitude of different games. I was very happy with almost everything I sat down with, but three games really stood out to me and today, we're going to talk about them.
Whether you are looking to build an empire, get a bit macabre, or rise to the top of the New York city skyline, we have you covered with this installment of the Crit List!
Origins Game Fair is over, once again. It's amazing to me how long the week feels, but at the same time, feels like it flies by faster than a F1 race car!
Seeing old friends, meeting new ones, and playing great games is what a convention is all about for me and I wanted to share some of my experiences and info about games I played at the con... but, more importantly, I wanted to ask the question...
"What was your highlight of Origins 2015?"
Games are awesome. Sometimes though, it's very hard to play everything we love. Between the sheer amount of awesomeness coming from every direction in the hobby game industry and real
life pulling at you from every other direction, it can just flat out be challenging.
This week, I've got a Crit List of some of the games I love that I just can't get to the table enough. What is your list? Do you have others you love and can't quite get to the table... making you "unstable" to play them?
Blue Orange is one of my favorite companies in the hobby gaming industry. They make excellent games for gamers of all ages, and have a bevy of great "gateway" games that those of us immersed in the hobby can use to entice others to experience the joy of gaming in a more accessible fashion than normally.
It's with no surprise then that today's Critical Strike is going to look at three fun, broad reaching, and enjoyable games from their catalog. Strap in for some cattle stealing, sharpen your best doodle pen and get ready to graze the pastures with three titles you're sure to enjoy!
Today, I return to this wild playground known as the internet and jump on the crowdfunding carousel called Kickstarter to bring you three games I've recently backed and received... and
This time out we're looking at two big, meaty worker placement games and one surprisingly strategic, small portable game!
What have you backed that you love lately? Let us know and enjoy this installment of Critical Kicks!
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