I'm back with another look at some kickstarters I backed, that were successfully funded, and that I'm enjoying playing. In addition to two new games to look at, I have a new game
that is about to be on Kickstarter that I'd like to highly recommend to everyone to look at.
Tabletopia is a very slick and intuitive interface that acts as a tabletop simulation program and boy is it fun! Today, I'm joined by my good friend and fellow board game designer, slash personality, slash "best person to play Sheriff of Nottingham with", Chris Leder and we are sitting around the "virtual table" to bring you a session of Nations the Dice Game on Tabletopia.
Tabletopia is something that I feel has the opportunity to revolutionize certain aspects of our industry and hobby. From private testing, to promoting kickstarter games vs a print and play to just letting players play more games, it has it all! So, sit back, relax, and get ready for some world conquering as we show you Nations the Dice Game on Tabletopia!
A few years ago, Cool Mini or Not came onto the scene, and today, are much, MUCH more than minis. Note, if you haven't tried Xenoshyft, please do so as soon as possible!
In this episode of Critical Kicks, I'll be talking about The World of Smog: On Her Majesty's Service, along with Rum and Bones, two brand new projects recently delivered by COol Mini or Not through Kickstarter. In addition, I'll be looking at an awesome new software piece called Tabletopia, that will allow you to play many of your favorite games online!
Strap in and get ready to kick it!
Firefly: Shiny Dice is not your "run of the mill" press your luck dice game. When I was designing this game, it came from a simple comment my son, NinjaZacj said while playing another press your luck dice game... "We should make this harder."
So we did.
The goal with FSD, even before it was what it is today, was to make a dice game that was both challenging and forced you to make decisions that were tough, on turn 1. We didn't want it to be a game where you just rolled and instinctively "knew" what to do as there was one best thing to do each turn.
Side Meier, one of the men who shaped my gaming mind while growing up, once said, "A good game is a series of interesting choices." That was an underlying theme when making FSD... so today, we decided to show you how it works by running through a full solo game of three turns.
Fire up the thrusters, it's time to get Shiny!
"Well... here I am..."
Those were the last words spoken on the Firefly TV show from Fox, and they are very fitting given my personal experiences right now. As most of you may know, Firefly Shiny Dice is on store shelves now, from Upper Deck Entertainment. I designed this game with the help of my son Zach, who came up with the original concept and idea of the game.
It's been a rollercoaster time putting it together, seeing it come to fruition in UDE's hands, and now, see people actually playing what we worked so hard on. This is not your "daddy's" dice game though so I wanted to take some time and share some footage of what to expect when you jump into the cargo hold of Serenity and see what's our there in the 'verse...
In addition, I'd like to thank everyone how has sent me notes and messages supporting me, Zach, and the game. We totally know this game isn't for everyone, but those it is for, we hope you are enjoying it as much as it sounds as you are. From us to you, thank you very much!
Are you ready? Are you? No, let's be honest, you're not. I am. And I'm not.
Gen Con is upon us, so with that, we have a short CQoTD for you... what, besides games, are you most looking forward to at Gen Con 2015!?
In the world of video games, DLC is king. Whether it's pay to play and then download more or it is the "Freemium" model of "here's a little bit, but wait, there's more... for $0.99" the consumers of video games are trained to know that the entire experience is not included in their main purchase.
Boardgaming is slightly different though. We tend to include the entirety of the experience in a box, and include free promos. Sure, expansions arise for popular games, but rarely are they ever a portion of the original experience "shaved off" for future use.
The question of the day? Which model do you prefer? Which do you think is better? Is one better? Sound off and let us know, but by all means, enjoy your games... no matter what kind they are!
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