Critical Situation - Forcemaster VS Warlord

With the recent release of the first Mage Wars Expansion, The Forcemaster vs the Warlord, I debated on how to handle it.  We gave Mage Wars our Crit of the Year award last year, so unless some unnatural act occurred, it couldn't suck right?  So do I review it? Preview it?

 

Well, we did a box opening, and while that wet the appetite, this should help you savor the new pain stomping, dice throwing, and in this case, force pushing fun in store for you.  I'm going to start posting some videos, no scheduled releases, just when we can, that will show game turns and examples of "what if".  With that, here's our first "Critical Situation"!

 

Enjoy and let me know if you like these type of shorts!

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Comments: 7
  • #1

    DK (Friday, 15 March 2013 17:12)

    Great video! I'd love to see more short features like this, especially on Mage Wars!

  • #2

    conman89 (Saturday, 16 March 2013 08:07)

    Awesome Job!

  • #3

    Tom (Sunday, 17 March 2013 16:06)

    Great video. These are fun to watch.

    However, I thought Force Push required the target object to move AWAY from the Source of the spell. That is based on the description of "Push" in the Codex.

    Note - the spell FORCE PULL works the opposite way of PUSH.

  • #4

    critshappen (Sunday, 17 March 2013 16:08)

    Thanks, glad you like them. It would appear that way, however Force Push specifically says "in the direction of your choice" so it can be pulled or pushed. It does cost more to push through a wall with passage attacks, but that's it, other than that, it's like a human ping pong ball :)

  • #5

    Donnie C (Tuesday, 19 March 2013 10:26)

    I don't know much about Mage Wars, but I do like the Critical Situation format! Let's see some more!

  • #6

    critshappen (Tuesday, 19 March 2013)

    Thanks Donnie, working on them :)

  • #7

    Lyle W. (Saturday, 23 March 2013 16:58)

    I like these short videos. They are much quicker to watch and easier to understand.


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