Sun

19

May

2013

Critical Situation - Seasons Drafting

Seasons was one of last year's hits of Gen Con and the latter part of the year.  Asmodee put together a gorgeous looking game that appealed to many gamers with mechanics like drafting, resource management, giant dice with unique symbols on them, and of course, cute little zombie bunnies.

 

Thinking about what game to use for the next Critical Situation, Seasons jumped straight to the forefront of my brain.  I remembered researching Seasons online, since I wasn't able to get it at Gen Con, and reading the same thing over and over again, "When you play the first time, use the pre-constructed decks, then as you get comfortable, implement the draft."  The problem I had, was no one seemed to talk about what the challenges were with drafting, what cards were good, when, mechanics, and the whole lot.

 

So, I'm happy to bring you this week's Critical Situation, focused on the Prelude, the drafting portion of Seasons. In our video this week, we'll do a random two player draft, and then talk about which cards we could use in which years, and why.  This is though, just the beginning of the conversation.  We want to hear from you on these Critical Situations.  What would you have drafted and why?  Which cards would you choose for which year and why?

 

Leave a comment below, on our YouTube channel, or on Facebook, Twitter, or Google + of course!  We love to hear from everyone and look forward to the discussion around Seasons drafting!

One quick note.  The number shown in the upper left of each card we show is actually the "Prestige Points" that you gain if the card is in play.  You don't technically get Crystals for them equal to that number.  However, at the end of the game, you'll be adding up the Crystals and Prestige Points you've gained.  It's a bad habit I have, calling those points Crystals instead of Prestige, guess I need to play Seasons even more now to fix that! :)

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