Sun

31

Mar

2013

Critical Review - Resident Evil: Mercenaries

Resident Evil has been just about everything and anything you can think of.  It started as a thriller/horror video game and has spawned movies, anime, tons of collectibles, and now, it's a Deck Building Game from Bandai!  

 

Bandai has been on a roll with successful Deck Builders recently, not just with Resident Evil, but also with the Star Trek Next Generation series and the Original Series.  We had the opportunity to recently play the Star Trek Original Series, and enjoyed it as a refreshing change to the Deck Builder Genre... but does Bandai make another solid venture into the genre with a completely different theme and rule set?

 

This review is going to specifically look at the Mercenaries expansion, but know that there is a base set and many more expansions available for this game to augment it and improve upon what you see here!  Check out the Resources links at the bottom of this review for more info!

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Sun

24

Mar

2013

Critical Situation - The Warlord strikes back!

Last time out, the Forcemaster flexed her muscles. This time, it's the Warlord's turn to thrown some pain someone's direction!

 

Our latest Critical Situation is explosive... literally! Come watch as Tox shares an interesting, somewhat challenging combo, that could bewilder the forceweilder, or any mage in the Warlord's way!

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Sat

23

Mar

2013

Critical Review - Legacy: Gears of Time

Time travel; we all wish for it!  We'd all secretly love to be Marty Mcfly, zipping through time in our supped-up Delorean, changing the future as we know it. Paradoxes be damned, some of us could live with knowing that reaping millions on a long shot bet could outweigh the utter collapse of the universe itself.

 

Snarkiness aside, time is becoming popular in games.  From Evil Baby Orphanage and travelling back in time to rehabilitate brats to the creative use of time as a resource in games in like Tzol'kin the Mayan Calendar, lately, it seems everyone is finding a way to make the intangible a resource.

 

This week's Critical Review, Legacy: Gears of Time, does just that; it uses time as it's primary resource, and puts you in charge of what you have always dreamed about... going back in time, making something cool, and reaping the rewards from it!

 

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Mon

18

Mar

2013

Onward to 1000...

We hit 500 Likes on Facebook today!  THANK YOU! Keep telling your friends, sharing, commenting, etc, but in the meantime, here's a short video thanking everyone and awarding two lucky fans!

 

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Sun

17

Mar

2013

Critical Review - Legends of Andor

It’s rare that a game is both challenging in style and also in its ability to be reviewed, but Fantasy Flight Games and Michael Menzel have thrown down that gauntlet with the recent release of Legends of Andor.  This review, both written and in video form, is going to be unique, as I really can only tell you so much.  Why?  Because the crux of the game are the Legends, and they are best known, by living them!

 

Legends of Andor is an interesting game.  It looks familiar enough, with great fantasy artwork, warriors, dwarves, and all the typical things, including a fire breathing dragon!  However, when you start to peek under the treasure chests, you find the real beauty of it... this is not a role playing, hack and slash type adventure... no dear readers, this is a puzzle game, and one that both challenges you, flips your viewpoints on your head, and takes you an a most adventurous journey doing so!

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Fri

15

Mar

2013

Critical Situation - Forcemaster VS Warlord

With the recent release of the first Mage Wars Expansion, The Forcemaster vs the Warlord, I debated on how to handle it.  We gave Mage Wars our Crit of the Year award last year, so unless some unnatural act occurred, it couldn't suck right?  So do I review it? Preview it?

 

Well, we did a box opening, and while that wet the appetite, this should help you savor the new pain stomping, dice throwing, and in this case, force pushing fun in store for you.  I'm going to start posting some videos, no scheduled releases, just when we can, that will show game turns and examples of "what if".  With that, here's our first "Critical Situation"!

 

Enjoy and let me know if you like these type of shorts!

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Sun

10

Mar

2013

Critical Review - Fantastiqa

As any good gamer knows, there's a point where one type of game can get saturated on the market.  Currently, everyone and their brother (and their brothers!) has a deck building game. Dominion launched a craze, and everyone is getting in on the fun.  While most are fun, quantity doesn't always equate to quality.

 

In the midst of a flood of similarity, there comes a point where something surfaces.  It comes in the door, quietly, cleverly and is simple but refined.  It goes unoticed by the masses, but it soon rises to the top ,captures people's attention as unique and differentiated and breaks the mold for the genre it is in. I'm happy to say, that in the world of Deck Builders, Fantastiqa not only does this, but does it like nothing ever has before!

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Fri

08

Mar

2013

Mage Wars Announces ALLEGIANCE IN BLOOD

Arcane Wonders, makers of Mage Wars, made an announcement today about ALLEGIANCE IN BLOOD which will impact Organized Play and bring about some very cool new things for all you Arena Mages out there!  Check out what's coming below with the official word from Arcane Wonders!

 

From the Arcane Wonders team:

 

Arcane Wonders® is proud to announce ALLEGIANCE IN BLOOD, our new Organized Play program for 2013! Our first OP Kit 1 was a smash sensation! The entire print run was sold out right away!  Now we’re back again with Organized Play Kit 2, and bigger and better than before!

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Fri

08

Mar

2013

Critical Preview - Shift

Lots have people have asked me to do previews for their kickstarter games. While I'd love to say yes to everyone, it's nearly an impossibility if not improbability, to do so.  I've stayed true to myself on this one; the games I highlight are games I am personally interested.  We have our Critical Horizons section on the right side bar of the site, and those are truly games I'm interested in.  No one pays to be on there.

 

That said, I've yet to delve into the world of "Previewing" a game, kickstarter or not.  Logistics, time, and honestly, personal interest have all played a factor in that, but that all said, I'm happy today, to bring you my first Critical Preview!  I recently saw Shift on Kickstarter and it caught my eye.  I admit it, I'm easily distracted by anime fighting games, and this one's art and style sounded intriguing, and I liked their video of discussing the challenge of creating a game that could fit on a business card.  I admire designers who give themselves a fun challenge.

 

That said, after contacting the gents at Laboratory, they kindly provided us two characters from the game!  With that, I give you a Critical Preview of Shift, the single card CCG, including a highlight of the rules and a short gameplay by myself and Kraken Dan.  I hope you enjoy it, and please, as always, send us your feedback!

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Tue

05

Mar

2013

Critical Interview - Alessio Cavatore (Loka Designer)

Recently, Alessio Cavatore (Famed War Game Designer and lover of Chess) teamed up with Mantic Games and launched Loka, a Kickstarter project.  Funded successfully, and quickly I might add, this game is sure to set itself apart both in style and in mechanics. Loka looks like a cool chess set at first glance, but with the background Mr. Cavatore brings to the table, there's much more strategy and warfare waiting for the smallest pawn or most powerful king!

 

I was recently afforded the opportunity to speak with Alessio about Loka, Kickstarter and several other areas pertaining to Loka and below are some of his insights.  I'd like to thank both Mantic and Alessio for taking the time to answer questions for you, the Critical Fans!  If you are interested in Loka, you can see more about it by clicking this link, or the link to the right in our Critical Horizons section.

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Sun

03

Mar

2013

Critical Review - Columbia

While most people look to Kickstarter or Indiegogo for creativity, there are many other sites out there that are filled with ingenious little designs and devilish little cardboard pieces of fun, frolic, and in the case of our latest Critical Review, fur!  Eric and Phuong Le Boillaud have teamed up to bring thw world of 1700's Native America, fur trading, and woodsman runners to a tabletop near you, all through the power of the Game Crafter!

 

In Columbia, the setting is the 1700s and it's up to you and your rival woodsman, to trap, trade, swap and sell the most beaver, wolf and bear pelts you can, between two rival trading companies, the Northwest Company and the Hudson Bay Company, to be victorious!  You'll have to manage a raging river, ensure your base camp is sound and efficient, and succeed in acquiring trading posts along the way!

 

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Father Geek

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